About Roboquads

This is simple game about robots fight. But I put a lot of things there – so it will not be out of place to explain some things about it. So, what s going on here?

First of all we have robots. Each robot contains of Platform and Weapon. Platform can be selected before each stage begin and it influence on robot characteristics.

    1. Neptun – base robots platform
    2. Mars – heavy platform, have more armor, but less speed (even Neptun is faster)
    3. Uran – fastest robot platform, so fast that you will have difficulties with it’s speed sometimes
    4. Saturn – still fast (but not as Uran), but have more armor on it
    5. Pluton – fast, strong and good equipment – all that I can say about it 😉

Weapon by default is Cannon, other weapons can be found on stage:

  1. Cannon – default weapon, fire with rockets
  2. Double Cannon – once you get another Cannon – you will have Double Cannon – fire twice faster then it’s original “brother”
  3. Minigun – much faster then Cannon, but bullets make less damage and have more fire spread
  4. Double Mingun – get another minigun on your robot – and fire even faster then original

In first game tries there was also lasers – but then they was removed because I didn’t have much time to create normal laser fire effect.

Then we have stages concept here: finish one stage – next one will be opened. Stages can have 3 different goals:

  1. Kill em All – kill all enemy robots on stage.
  2. Destroy base – destroy all enemy bases on stage.
  3. Defend your base – not let enemies destroy required buildings for a period of time.

I also decided to create some chapters – with it’s stages on each of them. For now – it have only of chapter with 26 stages on it. If game will have at least hundreds of players – I will create more. So don’t forget to share it 🙂

Then we have an artifacts (as I called it). This is boxes that you can pickup on stage. Those artifacts you can get by destroying buildings or enemies (funny – but if someone will kill you – he will also get an artifact from your dead robot):

  1. Health – usual health pack, will add 50hp
  2. Big Health – big pack of health, will add 150hp
  3. Battering – once you pick it you will make a deadly damage to all of enemies or buildings on stage when you hit them, artifact will continue for 5 seconds
  4. Cannon – will add you cannon rockets and Double Cannon weapon (if you don’t have it for now)
  5. Minigun – same as cannon, but for Mingum 🙂
  6. Time Fast – this will speed up game x1.6 for a 10 seconds
  7. Time Slow – and this will slow down game time x0.1 for a 10 seconds (like in a Matrix – you know 😉 )

So, that’s all you should know about it. Just try it out – and let me know your opinion.