First of all – almost all feedback that I got (I mean normal, constructive feedback) tell me that my design is bad, especially – design of buildings. And since I have top-down action in procedural generated cities – it’s really hard to find some normal assets of top-down buildings. So, I decided to make them in 3D! Remember 1 and 2 GTA? Well, this is like that style, just check compare video – and tell me what you think:
Continue reading “One month of Free Android game adventure – 50+ installs, going from 2D – to 3D”Blog
Three weeks on Google Play: finally some feedback received, improvements, further thoughts. 1+ installs is still on road ;)
Finally I received some useful feedback from you, guys. Thanks a lot for some of you how really left comments – this was my original goal when I released RoboQuads: War Robots – to get some feedback. And first of all – check out my fire improvements work and say what effect is best of all:
Continue reading “Three weeks on Google Play: finally some feedback received, improvements, further thoughts. 1+ installs is still on road ;)”Two weeks since release – refuse of development light, messengers, still 1+ of installs 😉
Two weeks of game being at Google Play released, after two years of development – time to make some resume 🧐 . First of all – here is last footage of game play – where I fight with first boss.
It was fun as for free mobile game as for me, but – as usual – I really would like to here some of your feedback 🤔 .
Continue reading “Two weeks since release – refuse of development light, messengers, still 1+ of installs 😉”10 Days since release – still 1+ installs – 0$ promotion, and game deletion from Google Play :)
10 Days ago I released my first Free Android game RoboQuads: War Robots. About first days you can check prev. articles. It still have 1+ active installs – I begin to think that this is some “hardcoded” value in Google Play and it can not be changed in any case 😉 But first of all – last Boss fight:
Continue reading “10 Days since release – still 1+ installs – 0$ promotion, and game deletion from Google Play :)”Unity Android Free Game develop – Violation of Usage of Android Advertising ID issue
This is my small part of experiences. I released my Free game RoboQuads: War Robots on Google Play. Game is based on Unity engine, it’s free version. And after 9 days on Google Play – it was deleted with message:
Issue: Violation of Usage of Android Advertising ID policy and section 4.8 of the Developer Distribution Agreement
Let’s get it sorted.
Continue reading “Unity Android Free Game develop – Violation of Usage of Android Advertising ID issue”First week of Free Android Game release – still 1+ installs :)
Continue story of my RoboQuads: War Robots game journey 🙂 First of all – new logo presentation:
Share your thoughts about it – it’s always pleasure to read them, especially – negative one (seriously).
Android game developing 2 years – and now have 1+ installs on Google Play after one week of it’s release. What I learned about it:
Continue reading “First week of Free Android Game release – still 1+ installs :)”Two Years of Development – and 1+ number of installs ;)
Well, it’s two years passed since I started this project. Last time I updated it around one year ago – you can check my prev notices about it here. But you will ask me – “and what? you developed your game – cool, now what?”. And here I will explain to you that it was totally disaster for me and why. Running ahead – game is done:
Download – here.
Continue reading “Two Years of Development – and 1+ number of installs ;)”About Roboquads
This is simple game about robots fight. But I put a lot of things there – so it will not be out of place to explain some things about it. So, what s going on here?
One year of Development and a Beard – Part 4
Final one – AI, last preparations and a Beard:) Make sure you checked first, second and third part of those memoirs.
Continue reading “One year of Development and a Beard – Part 4”
One year of Development and a Beard – Part 3
From tanks to robots, ideas from Quake and so on:)
Continue reading “One year of Development and a Beard – Part 3”